Building the measurement stack and analytics competency in the company are one of most important requirements for growing i scaling any gaming and apps business. It is especially important once a company is preparing for some Growth and User Acquisition activities.
During the webinar we will present
All presentations are based on examples and case studies.
Building the BI system and analytics capabilities at the company based on Reality Games example
Building cost-effective mobile product & marketing app analytics based on Google Cloud, Firebase and Big Query. Examples and case studies
Data Science and Marketing Analytics behind User Acquisition. Pixel Federation's approach and learnings.
Michal Grno, Head of Marketing Analytics, at Pixel Federation
Martin Jelinek, Head of Marketing at AppAgent
Adam Longhorn, Head of Analytics at Reality Games
Mariusz Gasiewski, CEE Mobile Gaming Lead at Google
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